This is the currently ongoing event from Japanese and English Version :
![]() |
English Version |
![]() |
Japanese Version |
Game Modes:
Story Mode: Short scenes involving the characters. Read these as soon as they become available.
- Main Story : This is the story about μ's daily routines. There are several chapters in every episodes. Each time you complete an episode, you'll get a loveca stone.
- Side Story : Will be unlocked everytime an idolized card's bond is in max. You can get loveca for each story.
Club Mode: Edit Units, level up cards, awaken cards, sell cards. Cards being the characters.
- Level up Characters
- Idolize Characters
- Remove Characters
- Characters list
Live Mode: Choose song, difficulty, unit, and play the rhythm minigame.
Currencies Overview:
![]() |
This is a scouting page, where you can draw cards here. |
Score: Increases depending on your Live performance and the characters in your unit. Higher score gives you better rewards when you complete a Live.
Combo: Increases depending on your Live performance. Higher combo gives you better rewards when you complete a Live.
Health: Decreases when you mess up in the Live performance. When it reaches zero you fail the live.
Exp: Get from completing Lives. Increases your rank.
Money: Get from completing Lives or selling cards. Used to level up cards, awaken cards.
- Loveca: In-app-purchase currency. Get by using real money or for free during events. Used to get rare cards or refill stamina.
- Friendship: Increases when you choose another player as support during a live. Generally 5 points. 10 points if the support is on your friend’s list.
- Coins : You can acquire the money from every time you finish a live, finishing every story chapters, or removing a character.
Rank: Higher ranks unlock new songs and main stories. It also increases your health and friend limit.
There are also three categories of cards which will affect each songs :
Smile: Exclusive to each card. Higher smile increases your score when you perform smile-attribute songs in Lives. Increase by leveling up cards.
Purity: Exclusive to each card. Higher purity increases your score when you perform pure-attribute songs in Lives. Increase by leveling up cards.
Coolness: Exclusive to each card. Higher coolness increases your score when you perform cool-attribute songs in Lives. Increase by leveling up cards.
No comments:
Post a Comment